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Using Your Song’s Tempo
So, now that we know what all the Rverb settings do, let’s talk about how to make them work within a track. For the examples below we are going to be adding reverb to a snare track.
Let’s say the tempo of your song is 140 BPM. Divide 60,000 (the number of milliseconds in a minute) by the BPM which will give you about 428–this is the ¼ note delay time in milliseconds. In order to find any other note delay, you will need to either multiply or divide by 2 each time. For example, you would multiply 428 by 2 if you want to find the 1/2 note delay (this would give you 856). If you divided 428 by 2, you would get the 1/8 note delay time which would be 214. You would continue to divide by 2’s until you reach the desired note delay.
Finding The Pre-Delay
A good starting point for the pre-delay time is either the 1/64th note which is 26ms, or the 1/32nd note which is 53ms. A little trick that may help is to always add a couple milliseconds (ex. 2 ms) so that the pre-delay is always behind the beat. So let’s go over the process again:
Tempo: 140BPM
64th note: 26ms +2ms or 32nd note: 53ms+2ms
Pre-delay: 28ms or 55ms
For this particular song and this particular application below (snare verb), I felt that a 28ms pre-delay worked best.
Finding The Reverb Time
The next most important setting is the reverb time. To time this to the song’s tempo either use the ½ note or whole note delay. Since 140 is on the faster side, let’s use the ½ note time. We want our reverb to be behind the beat and dissipate before the next snare hit. So, the next thing we need to do is subtract our pre-delay time from our reverb time. Here is the process:
Tempo: 140BPM
½ note: 857ms – (minus) 28ms Pre-delay
Reverb Time: 828ms
fragment
Using Your Song’s Tempo
So, now that we know what all the Rverb settings do, let’s talk about how to make them work within a track. For the examples below we are going to be adding reverb to a snare track.
Let’s say the tempo of your song is 140 BPM. Divide 60,000 (the number of milliseconds in a minute) by the BPM which will give you about 428–this is the ¼ note delay time in milliseconds. In order to find any other note delay, you will need to either multiply or divide by 2 each time. For example, you would multiply 428 by 2 if you want to find the 1/2 note delay (this would give you 856). If you divided 428 by 2, you would get the 1/8 note delay time which would be 214. You would continue to divide by 2’s until you reach the desired note delay.
Finding The Pre-Delay
A good starting point for the pre-delay time is either the 1/64th note which is 26ms, or the 1/32nd note which is 53ms. A little trick that may help is to always add a couple milliseconds (ex. 2 ms) so that the pre-delay is always behind the beat. So let’s go over the process again:
Tempo: 140BPM
64th note: 26ms +2ms or 32nd note: 53ms+2ms
Pre-delay: 28ms or 55ms
For this particular song and this particular application below (snare verb), I felt that a 28ms pre-delay worked best.
Finding The Reverb Time
The next most important setting is the reverb time. To time this to the song’s tempo either use the ½ note or whole note delay. Since 140 is on the faster side, let’s use the ½ note time. We want our reverb to be behind the beat and dissipate before the next snare hit. So, the next thing we need to do is subtract our pre-delay time from our reverb time. Here is the process:
Tempo: 140BPM
½ note: 857ms – (minus) 28ms Pre-delay
Reverb Time: 828ms